Effects changed to delta system
[physics.git] / src / Effects / Gravity.cpp
... / ...
CommitLineData
1#include "Gravity.h"
2
3Gravity::Gravity()
4{
5
6}
7Gravity::~Gravity()
8{
9
10}
11
12Vector2 Gravity::positionDelta(const PhysicsEntity*, float)
13{
14 return Vector2(0, 0);
15}
16
17Vector2 Gravity::velocityDelta(const PhysicsEntity*, float)
18{
19 return Vector2(0, 0);
20}
21
22Vector2 Gravity::forceDelta(const PhysicsEntity*, float)
23{
24 return Vector2(0, 0.000001);
25}