fixed up the key mapping system a little ... still does comparisons wrong ...
[physics.git] / src / config / config.cpp
... / ...
CommitLineData
1/*
2 * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com.
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#include "config.h"
19#include "../debug.h"
20
21#include <SDL/SDL.h>
22#include "keys.h"
23
24#include "reader.h"
25#include "../input/inputManager.h"
26
27/// ***** Private Method Headers *****
28/// ***** Private Variables *****
29
30/// ***** Initializers/Cleaners *****
31
32void cfg::init()
33{
34 key::init();
35 readConfigs();
36
37 // TODO read in config files
38}
39void cfg::clean()
40{
41 // TODO save to config files?
42}
43
44/// ***** Public Methods *****
45
46bool cfg::pause()
47{
48 return input::wasPressed(key::pause);
49}
50bool cfg::unPause()
51{
52 return input::wasPressed(key::pause);
53}
54
55bool cfg::endGame()
56{
57 return input::wasReleased(key::end);
58}
59
60bool cfg::mouseWellFollow()
61{
62 return input::isPressed(key::follow);
63}
64bool cfg::mouseWellOn()
65{
66 return input::wasPressed(key::well);
67}
68bool cfg::mouseWellOff()
69{
70 return input::wasReleased(key::well);
71}
72
73/// ***** Private Methods *****