| 1 | /* |
| 2 | * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com. |
| 3 | * |
| 4 | * This program is free software: you can redistribute it and/or modify |
| 5 | * it under the terms of the GNU General Public License as published by |
| 6 | * the Free Software Foundation, either version 3 of the License, or |
| 7 | * (at your option) any later version. |
| 8 | * |
| 9 | * This program is distributed in the hope that it will be useful, |
| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | * GNU General Public License for more details. |
| 13 | * |
| 14 | * You should have received a copy of the GNU General Public License |
| 15 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | */ |
| 17 | |
| 18 | #include "config.h" |
| 19 | |
| 20 | #include <bear/debug.h> |
| 21 | using namespace bear; |
| 22 | |
| 23 | #include <SDL/SDL.h> |
| 24 | #include "keys.h" |
| 25 | |
| 26 | #include "reader.h" |
| 27 | #include "input/inputManager.h" |
| 28 | |
| 29 | /// ***** Private Method Headers ***** |
| 30 | /// ***** Private Variables ***** |
| 31 | |
| 32 | bool fPaused = false; |
| 33 | |
| 34 | bool fEndGame = false; |
| 35 | |
| 36 | bool fWellFollow= false; |
| 37 | bool fWellOn = false; |
| 38 | bool fWellOff = false; |
| 39 | |
| 40 | bool fShowFPS = true; |
| 41 | bool fShowUPS = true; |
| 42 | |
| 43 | /// ***** Initializers/Cleaners ***** |
| 44 | |
| 45 | void cfg::init() |
| 46 | { |
| 47 | key::init(); |
| 48 | readConfigs(); |
| 49 | |
| 50 | // TODO read in config files |
| 51 | } |
| 52 | void cfg::clean() |
| 53 | { |
| 54 | // TODO save to config files? |
| 55 | } |
| 56 | |
| 57 | /// ***** Public Methods ***** |
| 58 | |
| 59 | void cfg::handleInput() |
| 60 | { |
| 61 | fPaused = input::wasPressed (key::pause) ? !fPaused : fPaused; |
| 62 | |
| 63 | fEndGame = input::wasReleased(key::end); |
| 64 | |
| 65 | fWellFollow = input::isPressed (key::follow); |
| 66 | fWellOn = input::wasPressed (key::well); |
| 67 | fWellOff = input::wasReleased(key::well); |
| 68 | } |
| 69 | |
| 70 | bool cfg::paused() |
| 71 | { |
| 72 | return fPaused; |
| 73 | } |
| 74 | |
| 75 | bool cfg::endGame() |
| 76 | { |
| 77 | return fEndGame; |
| 78 | } |
| 79 | |
| 80 | bool cfg::mouseWellFollow() |
| 81 | { |
| 82 | return fWellFollow; |
| 83 | } |
| 84 | bool cfg::mouseWellOn() |
| 85 | { |
| 86 | return fWellOn; |
| 87 | } |
| 88 | bool cfg::mouseWellOff() |
| 89 | { |
| 90 | return fWellOff; |
| 91 | } |
| 92 | |
| 93 | bool cfg::showFPS() |
| 94 | { |
| 95 | return fShowFPS; |
| 96 | } |
| 97 | bool cfg::showUPS() |
| 98 | { |
| 99 | return fShowUPS; |
| 100 | } |
| 101 | |
| 102 | /// ***** Private Methods ***** |