reworked ups/fps/paused logic
[physics.git] / src / config / config.cpp
... / ...
CommitLineData
1/*
2 * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com.
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#include "config.h"
19#include "../debug.h"
20
21#include <SDL/SDL.h>
22#include "keys.h"
23
24#include "reader.h"
25#include "../input/inputManager.h"
26
27/// ***** Private Method Headers *****
28/// ***** Private Variables *****
29
30bool fPaused = false;
31
32/// ***** Initializers/Cleaners *****
33
34void cfg::init()
35{
36 key::init();
37 readConfigs();
38
39 // TODO read in config files
40}
41void cfg::clean()
42{
43 // TODO save to config files?
44}
45
46/// ***** Public Methods *****
47
48bool cfg::paused()
49{
50 fPaused = input::wasPressed(key::pause) ? !fPaused : fPaused;
51 return fPaused;
52}
53
54bool cfg::endGame()
55{
56 return input::wasReleased(key::end);
57}
58
59bool cfg::mouseWellFollow()
60{
61 return input::isPressed(key::follow);
62}
63bool cfg::mouseWellOn()
64{
65 return input::wasPressed(key::well);
66}
67bool cfg::mouseWellOff()
68{
69 return input::wasReleased(key::well);
70}
71
72bool cfg::showFPS()
73{
74 return true;
75}
76bool cfg::showUPS()
77{
78 return true;
79}
80
81/// ***** Private Methods *****