| 1 | #include "entityCreator.h" |
| 2 | |
| 3 | #include <queue> |
| 4 | |
| 5 | #include "entityManager.h" |
| 6 | #include "Entities/Ball.h" |
| 7 | #include "graphics/colors.h" |
| 8 | |
| 9 | /// ***** Private Method Headers ***** |
| 10 | typedef std::queue<Ball*> queBall; |
| 11 | queBall Balls; |
| 12 | |
| 13 | /// ***** Private Variables ***** |
| 14 | |
| 15 | /// ***** Public Methods ***** |
| 16 | void creator::init() |
| 17 | { |
| 18 | Ball* ball; |
| 19 | |
| 20 | // needs to be first for the overlap |
| 21 | ball = new Ball(Vector2(50, 50), 20, cWhite); |
| 22 | |
| 23 | Balls.push(ball); |
| 24 | manager::add(ball); |
| 25 | |
| 26 | ball = new Ball(Vector2(100, 50), 20, cBlack); |
| 27 | |
| 28 | Balls.push(ball); |
| 29 | manager::add(ball); |
| 30 | |
| 31 | ball = new Ball(Vector2(150, 50), 20, cGrey); |
| 32 | |
| 33 | Balls.push(ball); |
| 34 | manager::add(ball); |
| 35 | |
| 36 | ball = new Ball(Vector2(50, 100), 20, cRed); |
| 37 | |
| 38 | Balls.push(ball); |
| 39 | manager::add(ball); |
| 40 | |
| 41 | ball = new Ball(Vector2(100, 100), 20, cGreen); |
| 42 | |
| 43 | Balls.push(ball); |
| 44 | manager::add(ball); |
| 45 | |
| 46 | ball = new Ball(Vector2(150, 100), 20, cBlue); |
| 47 | |
| 48 | Balls.push(ball); |
| 49 | manager::add(ball); |
| 50 | |
| 51 | ball = new Ball(Vector2(50, 150), 20, cYellow); |
| 52 | |
| 53 | Balls.push(ball); |
| 54 | manager::add(ball); |
| 55 | |
| 56 | ball = new Ball(Vector2(100, 150), 20, cMagenta); |
| 57 | |
| 58 | Balls.push(ball); |
| 59 | manager::add(ball); |
| 60 | |
| 61 | ball = new Ball(Vector2(150, 150), 20, cCyan); |
| 62 | |
| 63 | Balls.push(ball); |
| 64 | manager::add(ball); |
| 65 | } |
| 66 | void creator::clean() |
| 67 | { |
| 68 | removeAllBalls(); |
| 69 | } |
| 70 | |
| 71 | void creator::addBall() |
| 72 | { |
| 73 | |
| 74 | } |
| 75 | void creator::removeBall() |
| 76 | { |
| 77 | |
| 78 | } |
| 79 | void creator::removeAllBalls() |
| 80 | { |
| 81 | while(! Balls.empty() ) |
| 82 | { |
| 83 | Ball* ball = Balls.front(); |
| 84 | Balls.pop(); |
| 85 | manager::remove(ball); |
| 86 | |
| 87 | delete ball; |
| 88 | } |
| 89 | } |