+/*
+ * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "Gravity.h"
-/// ***** Header Class *****
-Vector2 Gravity::positionAfter(const Vector2&, float)
+
+/// ***** Constructors/Destructors *****
+
+Gravity::Gravity()
{
}
-Vector2 Gravity::velocityAfter(const Vector2&, float)
+Gravity::~Gravity()
{
}
-#endif // GRAVITY_H
+/// ***** Public Class Methods *****
+
+Vector2 Gravity::forceDelta(const PhysicsEntity*, float) const
+{
+ return Vector2(0, 0.001);
+}