+/*
+ * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef GRAVITY_H
#define GRAVITY_H
-#include "../Vector2.h"
#include "Effect.h"
+#include "../Vector2.h"
+
/// ***** Header Class *****
+
class Gravity: public Effect
{
public:
Gravity();
- virtual ~Gravity();
+ ~Gravity();
- Vector2 positionDelta(const PhysicsEntity*, float) const;
- Vector2 velocityDelta(const PhysicsEntity*, float) const;
Vector2 forceDelta(const PhysicsEntity*, float) const;
};