#ifndef GRAVITY_H
#define GRAVITY_H
+#include "../Vector2.h"
#include "Effect.h"
/// ***** Header Class *****
class Gravity: public Effect
{
- Vector2 positionAfter(const Vector2&, float);
- Vector2 velocityAfter(const Vector2&, float);
-}
+ public:
+ Gravity();
+ ~Gravity();
+
+ Vector2 positionDelta(const PhysicsEntity*, float);
+ Vector2 velocityDelta(const PhysicsEntity*, float);
+ Vector2 forceDelta(const PhysicsEntity*, float);
+};
#endif // GRAVITY_H