#ifndef GRAVITYWELL_H
#define GRAVITYWELL_H
+#include <bear/Vector2.h>
+using namespace bear;
+
#include "Effect.h"
-#include "../Vector2.h"
/// ***** Header Class *****
class GravityWell: public Effect
{
public:
- GravityWell(const Vector2& pos);
+ GravityWell(const Vector2&);
~GravityWell();
Vector2 forceDelta(const PhysicsEntity*, float) const;
+ void setPosition(const Vector2&);
+
private:
- Vector2 position;
+ Vector2 m_position;
};
#endif // GRAVITYWELL_H