#ifndef GRAVITYWELL_H
#define GRAVITYWELL_H
+#include <bear/Vector2.h>
+using namespace bear;
+
#include "Effect.h"
-#include "Vector2.h"
/// ***** Header Class *****
void setPosition(const Vector2&);
private:
- Vector2 position;
+ Vector2 m_position;
};
#endif // GRAVITYWELL_H