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gravity well now follows the mouse
[physics.git]
/
src
/
Effects
/
Screen.cpp
diff --git
a/src/Effects/Screen.cpp
b/src/Effects/Screen.cpp
index
61108c4
..
f7bf80e
100644
(file)
--- a/
src/Effects/Screen.cpp
+++ b/
src/Effects/Screen.cpp
@@
-37,7
+37,6
@@
Screen::~Screen()
Vector2 Screen::positionDelta(const PhysicsEntity* e, float time_step) const
{
const Vector2& pos = e->positionRaw();
- const Vector2& velo = e->velocityRaw();
Vector2 acc(0,0);