changed to a better make header hack ... added position delta to screen collisions...
[physics.git] / src / Effects / Screen.h
index 890fae8..ff8111a 100644 (file)
@@ -30,6 +30,7 @@ class Screen: public Effect
     Screen();
     ~Screen();
 
+    Vector2 positionDelta(const PhysicsEntity*, float) const;
     Vector2 velocityDelta(const PhysicsEntity*, float) const;
 };