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added ball to ball collisions
[physics.git]
/
src
/
Entities
/
Ball.h
diff --git
a/src/Entities/Ball.h
b/src/Entities/Ball.h
index
a42d725
..
d4d43a7
100644
(file)
--- a/
src/Entities/Ball.h
+++ b/
src/Entities/Ball.h
@@
-34,7
+34,7
@@
class Ball: public PhysicsEntity
float getRadius() const;
- protected:
+
//
protected:
float radius;
const float* color;
};