/// ***** Constructors/Destructors *****
Entity::Entity(const Vector2& pos)
- : position(pos), velocity(0,0)
+ : m_position(pos), m_velocity(0,0)
{
}
const Vector2& Entity::positionRaw() const
{
- return position;
+ return m_position;
}
const Vector2& Entity::velocityRaw() const
{
- return velocity;
+ return m_velocity;
}