+/*
+ * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "Entity.h"
-#include "../Vector2.h"
+#include <bear/Vector2.h>
+using namespace bear;
/// ***** Constructors/Destructors *****
Entity::Entity(const Vector2& pos)
- : position(pos), velocity(0,0)
+ : m_position(pos), m_velocity(0,0)
{
}
const Vector2& Entity::positionRaw() const
{
- return position;
+ return m_position;
}
const Vector2& Entity::velocityRaw() const
{
- return velocity;
+ return m_velocity;
}