#ifndef ENTITY_H
#define ENTITY_H
-#include <pg/Vector2.h>
+#include <bear/Vector2.h>
+using namespace bear;
/// ***** Header Class *****
const Vector2& velocityRaw() const;
protected:
- Vector2 position;
- Vector2 velocity;
+ Vector2 m_position;
+ Vector2 m_velocity;
};
#endif // ENTITY_H