added screen collisions using an Effect
[physics.git] / src / Entities / Entity.h
index 65fe632..b5b268d 100644 (file)
@@ -15,6 +15,9 @@ class Entity
     virtual void update(float) = 0;
     virtual void draw() const = 0;
 
+    const Vector2& positionRaw() const;
+    const Vector2& velocityRaw() const;
+
   protected:
     Vector2 position;
     Vector2 velocity;