class Line: public Particle
{
public:
- Line(const Vector2&, const Vector2&, bool=true);
- Line(const Vector2&, const Vector2&, float);
+ Line(const Vector2& org, const Vector2& dest, bool canDie=true);
+ Line(const Vector2& org, const Vector2& dest, float life_time);
virtual ~Line();
virtual void draw();
protected:
- Vector2 dest;
+ Vector2 m_dest;
// triangle stuffs
// color