#include "../Vector2.h"
/// ***** Public Class Methods *****
-Particle::Particle(Vector2 pos, bool canDie)
+Particle::Particle(const Vector2& pos, bool canDie)
: Entity(pos), canDie(canDie)
{
}
-Particle::Particle(Vector2 pos, float lifeTime)
+Particle::Particle(const Vector2& pos, float lifeTime)
: Entity(pos), lifeTime(lifeTime)
{