#include "../Vector2.h"
/// ***** Public Class Methods *****
-Point::Point(Vector2 org, bool canDie)
+Point::Point(const Vector2& org, bool canDie)
: Particle(org, canDie), radius(2)
{
}
-Point::Point(Vector2 org, float life_time)
+Point::Point(const Vector2& org, float life_time)
: Particle(org, life_time), radius(2)
{