change Vector2 param to a const Vector2&
[physics.git] / src / Entities / Point.h
index 65173b1..459729c 100644 (file)
@@ -13,8 +13,8 @@
 class Point: public Particle
 {
     public:
-        Point(Vector2, bool=true);
-        Point(Vector2, float);
+        Point(const Vector2&, bool=true);
+        Point(const Vector2&, float);
         virtual ~Point();
 
         virtual void draw();