#include "../Vector2.h"
/// ***** Public Class Methods *****
-Polygon::Polygon(Vector2 pos, vector<Vector2> points)
+Polygon::Polygon(const Vector2& pos, vector<Vector2> points)
: PhysicsEntity(pos), points(points)
{
CreateBindingBox();
}
/// ***** Private Class Methods *****
-void CreateBindingBox()
+void Polygon::CreateBindingBox()
{
// TODO
}