renamed libpg to libbear
[physics.git] / src / Entities / Polygon.h
index 82ff9d7..6624c95 100644 (file)
 #ifndef POLYGON_H
 #define POLYGON_H
 
+#include <bear/Vector2.h>
+using namespace bear;
+
 #include "PhysicsEntity.h"
-#include "Vector2.h"
 
 #include <vector>
 using std::vector;
@@ -30,7 +32,7 @@ using std::vector;
 class Polygon: public PhysicsEntity
 {
     public:
-        Polygon(const vector<Vector2>&);
+        Polygon(const vector<Vector2>&, const float* color);
         virtual ~Polygon();
 
         virtual void draw() const;
@@ -41,7 +43,7 @@ class Polygon: public PhysicsEntity
 
         vector<Vector2> points;
 
-        // color;
+        const float* color;
     private:
         void createBindingBox();
         void centerPosition();