-CURDIR := Entities/
-FILES := # insure blank
-FILES += Ball.cpp
-FILES += Entity.cpp
-FILES += Line.cpp
-FILES += Particle.cpp
-FILES += PhysicsEntity.cpp
-FILES += Point.cpp
-FILES += Polygon.cpp
-FILES += WindParticle.cpp
+T_DIRNAME := Entities
-FILES := $(addprefix ${CURDIR},${FILES})
+################################################################################
+
+include ${F_STACKPUSH}
+T_DIRNAME :=
+
+
+include ${CURDIR}/${G_FILESMK}
+include $(addsuffix /${G_DIRMK},${NEWDIRS})
+
+
+include ${F_STACKPOP}
-SRCS += ${FILES}