/// ***** Public Class Methods *****
-void CreatingPolygon::handleInput(bool on_top) const
+void CreatingPolygon::handleInput(bool /*on_top*/) const
{
// TODO
}
-void CreatingPolygon::update(float time_step, bool on_top) const
+void CreatingPolygon::update(float /*time_step*/, bool /*on_top*/) const
{
}
-void CreatingPolygon::draw(bool on_top) const
+void CreatingPolygon::draw(bool /*on_top*/) const
{
// TODO
}