/// ***** Public Class Methods *****
-void Paused::handleInput(bool on_top) const
+void Paused::handleInput(bool /*on_top*/) const
{
// TODO
}
-void Paused::update(float time_step, bool on_top) const
+void Paused::update(float /*time_step*/, bool /*on_top*/) const
{
}
-void Paused::draw(bool on_top) const
+void Paused::draw(bool /*on_top*/) const
{
// TODO
}