-LIBGL = -lGL -lGLU
-LIBSDL = `sdl-config --libs`
-LIBS = ${LIBSDL} ${LIBGL}
+LIBGL := -lGL -lGLU
+LIBSDL := `sdl-config --libs`
+LIBS := ${LIBSDL} ${LIBGL}
-CXX = g++
-CXXFLAGS = -ggdb -Wall -pedantic
+OPTFLAGS := -O2
+DBGFLAGS := -ggdb
+PRFFLAGS := ${DBGFLAGS} -pg
+CXXFLAGS := -Wall -pedantic -ansi ${DBGFLAGS}
-SRCS := entityManager.cpp
-SRCS += game.cpp
-SRCS += graphics.cpp
-SRCS += main.cpp
-SRCS += mathw.cpp
-SRCS += ticks.cpp
-SRCS += Vector2.cpp
+VALFLAGS := --leak-check=full
-SRCS += Entities/Ball.cpp
-SRCS += Entities/Entity.cpp
-SRCS += Entities/Line.cpp
-SRCS += Entities/Particle.cpp
-SRCS += Entities/PhysicsEntity.cpp
-SRCS += Entities/Point.cpp
-SRCS += Entities/Polygon.cpp
-SRCS += Entities/WindParticle.cpp
+WORKINGDIR := ..
+TARGETNAME := run_physics
+TARGET := ${WORKINGDIR}/${TARGETNAME}
-SRCS += GameStates/CreatingPolygon.cpp
-SRCS += GameStates/GameState.cpp
-SRCS += GameStates/Paused.cpp
-SRCS += GameStates/Running.cpp
+SRCS := # simply to keep every line below the same
-OBJS = ${SRCS:.cpp=.o}
+DIRS := # := start
+DIRS += .
+DIRS += Entities
+DIRS += GameStates
+DIRS += Effects
+DIRS += config
+DIRS += input
+DIRS += graphics
-TARGET = ../run_physics
-DEPEND = depend.mk
+include $(addsuffix /files.mk,${DIRS})
+OBJSDIR := ../objs/
+OBJS := ${SRCS:.cpp=.o}
+OBJS := $(addprefix ${OBJSDIR},${OBJS})
+
+DEPSDIR := ../deps/
+DEPS := ${SRCS:.cpp=.d}
+DEPS := $(addprefix ${DEPSDIR},${DEPS})
+
+BLDDIRS := $(addprefix ${DEPSDIR},${DIRS}) $(addprefix ${OBJSDIR},${DIRS})
+BLDDIRS := $(addsuffix /,${BLDDIRS})
+
+
+VERBOSE := 0
+
+ifeq (${VERBOSE},0)
+ # quiet the echo command
+ Q1 := @
+ # quiet the command that is `replaced' by an echo
+ Q2 := @
+else
+ # EAT the echo command as if it was not there
+ Q1 := @true # NOTE: the space between @true and the # is VERY important!!
+ # do not quiet the command output
+ Q2 :=
+endif
.PHONY: all
all: ${TARGET}
+# how to link the main target
${TARGET}: ${OBJS}
- ${CXX} ${CXXFLAGS} -o ${TARGET} $^ ${LIBS}
+ ${Q1}echo "${CXX}: $@"
+ ${Q2}${CXX} ${CXXFLAGS} -o $@ $^ ${LIBS}
+
+# how to make a directory
+${BLDDIRS}:
+ ${Q2}mkdir -p $@
-.PHONY: depend
-depend: ${SRCS}
- ${CXX} -MM $^ > ${DEPEND}
+# rule to make a depend file from a .cpp
+${DEPSDIR}%.d: %.cpp | ${BLDDIRS}
+ ${Q1}echo "DEP: $@"
+ ${Q2}${CXX} -MM ${CXXFLAGS} $< | sed 's,\(^.*\):,${OBJSDIR}\1 $@:,' > $@
+
+# rule to make an object file from a .cpp
+${OBJSDIR}%.o: %.cpp | ${BLDDIRS}
+ ${Q1}echo "${CXX}: $@"
+ ${Q2}${CXX} ${CXXFLAGS} -c -o $@ $<
+
+
+tags: ${SRCS}
+ ${Q1}echo "ctags: $@"
+ ${Q2}ctags $^
.PHONY: clean
clean:
- rm -f ${OBJS} ${TARGET} *~
+ ${Q1}echo "CLEAN: OBJS"
+ ${Q2}rm -f ${OBJS}
+ ${Q1}echo "CLEAN: TARGET"
+ ${Q2}rm -f ${TARGET}
.PHONY: distclean
distclean: clean
- rm -f tags depend.mk
- touch depend.mk
+ ${Q1}echo "CLEAN: DEPS"
+ ${Q2}rm -f ${DEPS}
+ ${Q1}echo "CLEAN: tags prof gmon.out"
+ ${Q2}rm -f tags prof gmon.out
+
+.PHONY: gitclean
+gitclean:
+ ${Q1}echo "git-clean: show, use gitcleanf to force"
+ ${Q2}cd ..; git clean -nxd
+
+.PHONY: gitcleanf
+gitcleanf:
+ ${Q1}echo "git-clean: forced"
+ ${Q2}cd ..; git clean -fxd
+
+.PHONY: tar
+tar: ../physics.tar.bz2
+
+.PHONY: ../physics.tar.bz2
+../physics.tar.bz2:
+ @echo "git-archive: Warning, archives HEAD not current"
+ ${Q1}echo "git-archive: ../physics.tar.bz2"
+ ${Q2}cd ..; git-archive --prefix=physics/ HEAD | bzip2 > physics.tar.bz2
-tags: ${SRCS}
- ctags $^
+.PHONY: run
+run: all
+ cd ${WORKINGDIR}; ./${TARGETNAME}
-tar: clean
- cd ..; tar -cjf bluestar.tar.bz2 images/ source/
+.PHONY: gdb
+gdb: all
+ cd ${WORKINGDIR}; gdb ${TARGETNAME}
+.PHONY: cgdb
+cgdb: all
+ cd ${WORKINGDIR}; cgdb ${TARGETNAME}
-.PHONY: run
-run: all
- ${TARGET}
+.PHONY: val
+val: all
+ cd ${WORKINGDIR}; valgrind ${VALFLAGS} ${TARGETNAME}
-include ${DEPEND}
+.PHONY: prof
+prof: run
+ cd ${WORKINGDIR}; gprof -b ${TARGETNAME} > src/prof
+ kprof -f prof
+-include ${DEPS}