TARGET := ../run_physics
SRCS := # simply to keep every line below the same
-SRCS += entityManager.cpp
-SRCS += effectManager.cpp
-SRCS += entityCreator.cpp
SRCS += game.cpp
SRCS += main.cpp
SRCS += mathw.cpp
SRCS += Vector2.cpp
SRCS += handleSignal.cpp
+SRCS += entityManager.cpp
+SRCS += effectManager.cpp
+SRCS += entityCreator.cpp
+SRCS += collisionHandler.cpp
+SRCS += CollisionInfo.cpp
+
SRCS += Entities/Ball.cpp
SRCS += Entities/Entity.cpp
SRCS += Entities/Line.cpp
SRCS += Effects/Effect.cpp
SRCS += Effects/Gravity.cpp
+SRCS += Effects/Screen.cpp
SRCS += input/inputManager.cpp
tags: ${SRCS}
ctags $^
+.PHONY: tar
tar:
${Q1}echo "tar: physics.tar.bz2"
${Q2}rm -f physics.tar # prevents appending
tar -C ../.. -rf physics.tar "physics/src/$$f"; done
${Q2}bzip2 physics.tar
+.PHONY: git-tar
git-tar:
${Q1}echo "git-archive: ../physics.tar.bz2"
${Q2}cd ..; git-archive --prefix=physics/ HEAD | bzip2 > physics.tar.bz2