CXX = g++
CXXFLAGS = -ggdb -Wall -pedantic
-SRCS = Vector2.cpp ticks.cpp main.cpp game.cpp entityManager.cpp gldraw.cpp graphics.cpp
+SRCS = Vector2.cpp ticks.cpp main.cpp game.cpp entityManager.cpp graphics.cpp
OBJS = ${SRCS:.cpp=.o}
TARGETS = ../run_physics