+/*
+ * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef VECTOR2_H
#define VECTOR2_H
Vector2();
Vector2(float, float);
Vector2(const Vector2&);
+ ~Vector2();
void zero();
void unit();
float angle() const;
float length() const;
+ float sqrLength() const;
+
+ float dot(const Vector2&) const;
Vector2 add(const Vector2&) const;
Vector2 subtract(const Vector2&) const;
};
/// ***** Header Methods *****
-// definitions of the operators are external
-// because (float, Vector2) would fail inside class
+
+// definitions of the operators are external because (float, Vector2) would
+// fail inside the class
+
Vector2 operator+(const Vector2&, const Vector2&);
Vector2 operator-(const Vector2&, const Vector2&);
Vector2 operator*(float, const Vector2&);