#include "collisionManager.h"
-#include <pg/debug.h>
-#include <pg/Vector2.h>
-#include <pg/mathw.h>
-using namespace pg;
+#include <bear/debug.h>
+#include <bear/Vector2.h>
+#include <bear/mathw.h>
+using namespace bear;
#include "Entities/Ball.h"
#include "Entities/Polygon.h"