* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef COLLISIONHANDLER_H
-#define COLLISIONHANDLER_H
+#ifndef COLLISIONMANAGER_H
+#define COLLISIONMANAGER_H
#include "Entities/PhysicsEntity.h"
void update(setPhys&);
}
-#endif // COLLISIONHANDLER_H
+#endif // COLLISIONMANAGER_H