#ifndef KEYS_H
#define KEYS_H
+#include <bear/debug.h>
+using namespace bear;
+
#include <SDL/SDL.h>
+#include <map>
+#include <string>
+
/// ***** Header Methods *****
namespace key
{
extern SDLKey end;
extern SDLKey follow;
extern SDLKey well;
+
+ typedef std::map<std::string, SDLKey*> inputMap;
+
+ extern inputMap sdlMap;
+
+ void init();
}
#endif // KEYS_H