graphics moved to folder, Make flags updated
[physics.git] / src / depend.mk
index 9eb1e16..445efce 100644 (file)
@@ -1,9 +1,39 @@
-Vector2.o: Vector2.cpp Vector2.h mathw.h
-ticks.o: ticks.cpp ticks.h
-main.o: main.cpp game.h ticks.h graphics.h
-game.o: game.cpp game.h
 entityManager.o: entityManager.cpp entityManager.h Entities/Entity.h \
   Entities/../Vector2.h Entities/Particle.h Entities/Entity.h \
   Entities/PhysicsEntity.h
-gldraw.o: gldraw.cpp
-graphics.o: graphics.cpp
+game.o: game.cpp game.h GameStates/GameState.h GameStates/Running.h \
+  GameStates/GameState.h GameStates/Paused.h GameStates/CreatingPolygon.h
+main.o: main.cpp debug.h game.h ticks.h graphics/graphics.h \
+  graphics/../Vector2.h input/inputManager.h
+mathw.o: mathw.cpp mathw.h Vector2.h
+ticks.o: ticks.cpp ticks.h
+Vector2.o: Vector2.cpp Vector2.h mathw.h
+Ball.o: Entities/Ball.cpp Entities/Ball.h Entities/PhysicsEntity.h \
+  Entities/Entity.h Entities/../Vector2.h Entities/../graphics/graphics.h \
+  Entities/../graphics/../Vector2.h
+Entity.o: Entities/Entity.cpp Entities/Entity.h Entities/../Vector2.h
+Line.o: Entities/Line.cpp Entities/Line.h Entities/Particle.h \
+  Entities/Entity.h Entities/../Vector2.h
+Particle.o: Entities/Particle.cpp Entities/Particle.h Entities/Entity.h \
+  Entities/../Vector2.h
+PhysicsEntity.o: Entities/PhysicsEntity.cpp Entities/PhysicsEntity.h \
+  Entities/Entity.h Entities/../Vector2.h
+Point.o: Entities/Point.cpp Entities/Point.h Entities/Particle.h \
+  Entities/Entity.h Entities/../Vector2.h
+Polygon.o: Entities/Polygon.cpp Entities/Polygon.h \
+  Entities/PhysicsEntity.h Entities/Entity.h Entities/../Vector2.h
+WindParticle.o: Entities/WindParticle.cpp Entities/WindParticle.h \
+  Entities/Point.h Entities/Particle.h Entities/Entity.h \
+  Entities/../Vector2.h
+CreatingPolygon.o: GameStates/CreatingPolygon.cpp \
+  GameStates/CreatingPolygon.h GameStates/GameState.h
+GameState.o: GameStates/GameState.cpp GameStates/GameState.h
+Paused.o: GameStates/Paused.cpp GameStates/Paused.h \
+  GameStates/GameState.h
+Running.o: GameStates/Running.cpp GameStates/Running.h \
+  GameStates/GameState.h GameStates/../entityManager.h \
+  GameStates/../Entities/Entity.h GameStates/../Entities/../Vector2.h
+inputManager.o: input/inputManager.cpp input/inputManager.h \
+  input/../debug.h
+graphics.o: graphics/graphics.cpp graphics/graphics.h \
+  graphics/../Vector2.h graphics/../debug.h