NEWSRCS += game.cpp
NEWSRCS += main.cpp
-NEWSRCS += mathw.cpp
NEWSRCS += ticks.cpp
-NEWSRCS += Vector2.cpp
NEWSRCS += handleSignal.cpp
NEWSRCS += entityCreator.cpp
NEWSRCS += collisionManager.cpp
NEWSRCS += CollisionInfo.cpp
-NEWSRCS += debug.cpp
+
+NEWDIRS := # insure blank
+
+NEWDIRS += Entities/
+NEWDIRS += GameStates/
+NEWDIRS += Effects/
+NEWDIRS += config/
+NEWDIRS += input/
+NEWDIRS += graphics/
# Post dir setup
CURDIR :=
NEWSRCS := $(addprefix ${CURDIR},${NEWSRCS})
+NEWDIRS := $(addprefix ${CURDIR},${NEWDIRS})
NEWOBJS := ${NEWSRCS:.cpp=.o}
NEWDEPS := ${NEWSRCS:.cpp=.d}
# Append to lists
SRCS += ${NEWSRCS}
+DIRS += ${NEWDIRS}
OBJS += $(addprefix ${OBJSDIR},${NEWOBJS})
DEPS += $(addprefix ${DEPSDIR},${NEWDEPS})
+
+
+include $(addprefix ${SRCSDIR},$(addsuffix ${DIRMK},${NEWDIRS}))