fixed a mismatced new[] with a delete[]
[physics.git] / src / effectManager.cpp
index cc3eb73..c22510a 100644 (file)
@@ -25,7 +25,7 @@ void effect::clean()
         delete effects[i];
     }
 
-    delete effects;
+    delete[] effects;
 }
 
 Vector2 effect::positionDelta(const PhysicsEntity* e, float time_step)