- ball = addBall(Vector2(150, 150), 20, cCyan, startBalls);
- ball->mass = 10;
+
+ for( int i = 0; i < 50; i++)
+ {
+ addBall(Vector2(200 + i * 2, 200 + i * 2), 10, cCyan);
+ }
+
+
+ vector<Vector2> points;
+ points.push_back(Vector2(500,500));
+ points.push_back(Vector2(300,500));
+ points.push_back(Vector2(500,300));
+
+ addPoly(points, cRed, s_startPolys);