/// ***** Private Variables *****
-//static bear::Queue<int> s_test;
-
typedef bear::Queue<Ball*> queBall;
typedef bear::Queue<Polygon*> quePoly;
points.push_back(Vector2(500,300));
addPoly(points, cRed, s_startPolys);
+
+
+ s_startPolys.trim();
+ s_startBalls.trim();
}
void creator::clean()
{