changed src so the libpg headers are now used
[physics.git] / src / entityManager.cpp
index f189c7d..62bcb2e 100644 (file)
+/*
+ *  Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com.
+ *
+ *  This program is free software: you can redistribute it and/or modify
+ *  it under the terms of the GNU General Public License as published by
+ *  the Free Software Foundation, either version 3 of the License, or
+ *  (at your option) any later version.
+ *
+ *  This program is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *  GNU General Public License for more details.
+ *
+ *  You should have received a copy of the GNU General Public License
+ *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
 #include "entityManager.h"
+
+#include <pg/debug.h>
+#include <pg/Mutex.h>
+#include <pg/Autolock.h>
+
+#include <set>
+#include <SDL/SDL.h>
+
 #include "Entities/Entity.h"
 #include "Entities/Particle.h"
 #include "Entities/PhysicsEntity.h"
 
-#include <set>
-using std::set;
-
-#include <iostream>
+#include "collisionManager.h"
+#include "effectManager.h"
 
 /// ***** Private Method Headers *****
-void updateParticles(float);
-void updatePhysics(float);
+
+static void updateParticles(float);
+static void updatePhysics(float);
+static void addOrRemoveParticles();
+static void addOrRemovePhysics();
 
 /// ***** Private Variables *****
-typedef set<Particle*> setPart;
-setPart particles_To_Add;
-setPart active_Particles;
-setPart particles_To_Remove;
-bool clearParticles;
-
-typedef set<PhysicsEntity*> setPhys;
-setPhys physics_To_Add;
-setPhys active_Physics;
-setPhys physics_To_Remove;
-bool clearPhysics;
 
-/// ***** Public Methods *****
+typedef std::set<Particle*> setPart;
+static setPart particles_To_Add;
+static setPart active_Particles;
+static setPart particles_To_Remove;
+
+typedef std::set<PhysicsEntity*> setPhys;
+static setPhys physics_To_Add;
+static setPhys active_Physics;
+static setPhys physics_To_Remove;
 
-void entityMInit()
+static Mutex muSetPart;
+static Mutex muSetPhys;
+
+/// ***** Initializers/Cleaners *****
+
+void manager::init()
 {
+    muSetPart.init();
+    muSetPhys.init();
+
+    collision::init();
 }
-void entityMClean()
+void manager::clean()
 {
+    collision::clean();
+
+    muSetPhys.clean();
+    muSetPart.clean();
 }
 
-void addEntity(Entity* e)
+/// ***** Public Methods *****
+
+void manager::add(Entity* pe)
 {
+    DASSERT(pe != NULL);
+
     {
-    Particle* p = dynamic_cast<Particle*>(e);
-    if( p != 0 )
-    {
-        particles_To_Add.insert(p);
-        return;
-    }
+        Particle* pp = dynamic_cast<Particle*>(pe);
+        if( pp != NULL )
+        {
+            particles_To_Add.insert(pp);
+            return;
+        }
     }
 
     {
-    PhysicsEntity* p = dynamic_cast<PhysicsEntity*>(e);
-    if( p != 0 )
-    {
-        physics_To_Add.insert(p);
-        return;
-    }
+        PhysicsEntity* ppe = dynamic_cast<PhysicsEntity*>(pe);
+        if( ppe != NULL )
+        {
+            physics_To_Add.insert(ppe);
+            return;
+        }
     }
 
-    std::cerr << "ENTITY TYPE NOT SUPPORTED BY addEntity()!!";
-    std::cerr << std::endl;
+    DPF(0, "ENTITY TYPE NOT SUPPORTED BY addEntity()!!");
 }
-void deleteEntity(Entity* e)
+void manager::remove(Entity* pe)
 {
+    DASSERT(pe != NULL);
+
     {
-    Particle* p = dynamic_cast<Particle*>(e);
-    if( p != 0 )
-    {
-        particles_To_Remove.insert(p);
-        return;
-    }
+        Autolock lock( muSetPart );
+        Particle* p = dynamic_cast<Particle*>(pe);
+        if( p != NULL )
+        {
+            particles_To_Remove.insert(p);
+            return;
+        }
     }
 
     {
-    PhysicsEntity* p = dynamic_cast<PhysicsEntity*>(e);
-    if( p != 0 )
-    {
-        physics_To_Remove.insert(p);
-        return;
-    }
+        Autolock lock( muSetPhys );
+        PhysicsEntity* ppe = dynamic_cast<PhysicsEntity*>(pe);
+        if( ppe != NULL )
+        {
+            physics_To_Remove.insert(ppe);
+            return;
+        }
     }
 
-    std::cerr << "ENTITY TYPE NOT SUPPORTED BY deleteEntity()!!";
-    std::cerr << std::endl;
-}
-
-void clear()
-{
-    clearParticles = true;
-    clearPhysics = true;
+    DPF(0, "ENTITY TYPE NOT SUPPORTED BY deleteEntity()!!");
 }
 
-void handleInput()
+void manager::handleInput()
 {
-    // TODO
+    effect::handleInput();
 }
-void updateEntities(float time_step)
+void manager::update(float time_step)
 {
+    effect::update(time_step);
+
     updateParticles(time_step);
     updatePhysics(time_step);
 }
-void drawEntities()
+void manager::draw()
+{
+    {
+        Autolock lock( muSetPart );
+
+        addOrRemoveParticles();
+
+        // draw active Particle*s
+        for( setPart::iterator it = active_Particles.begin();
+             it != active_Particles.end();
+             it++ )
+        {
+            (*it)->draw();
+        }
+    }
+
+    {
+        Autolock lock( muSetPhys );
+
+        addOrRemovePhysics();
+
+        // draw active PhysicsEntity*s
+        for( setPhys::iterator it = active_Physics.begin();
+             it != active_Physics.end();
+             it++ )
+        {
+            (*it)->draw();
+        }
+    }
+}
+
+/// ***** Private Methods *****
+
+void updateParticles(float time_step)
 {
+    addOrRemoveParticles();
+
     // update active Particle*s
     for( setPart::iterator it = active_Particles.begin();
          it != active_Particles.end();
          it++ )
     {
-        (*it)->draw();
+        (*it)->update(time_step);
     }
+}
+void updatePhysics(float time_step)
+{
+    addOrRemovePhysics();
+
+    // apply collision math
+    collision::update(active_Physics);
 
     // update active PhysicsEntity*s
     for( setPhys::iterator it = active_Physics.begin();
          it != active_Physics.end();
          it++ )
     {
-        (*it)->draw();
+        (*it)->update(time_step);
     }
 }
-
-/// ***** Private Methods *****
-void updateParticles(float time_step)
+void addOrRemoveParticles()
 {
+    Autolock lock( muSetPart );
+
     // add new Particle*s to Active
     for( setPart::iterator it = particles_To_Add.begin();
          it != particles_To_Add.end();
@@ -135,17 +215,11 @@ void updateParticles(float time_step)
         active_Particles.erase(*it);
     }
     particles_To_Remove.clear();
-
-    // update active Particle*s
-    for( setPart::iterator it = active_Particles.begin();
-         it != active_Particles.end();
-         it++ )
-    {
-        (*it)->update(time_step);
-    }
 }
-void updatePhysics(float time_step)
+void addOrRemovePhysics()
 {
+    Autolock lock( muSetPhys );
+
     // add new PhysicsEntity*s to Active
     for( setPhys::iterator it = physics_To_Add.begin();
          it != physics_To_Add.end();
@@ -163,12 +237,4 @@ void updatePhysics(float time_step)
         active_Physics.erase(*it);
     }
     physics_To_Remove.clear();
-
-    // update active PhysicsEntity*s
-    for( setPhys::iterator it = active_Physics.begin();
-         it != active_Physics.end();
-         it++ )
-    {
-        (*it)->update(time_step);
-    }
 }