gravity working through manager
[physics.git] / src / entityManager.cpp
index 5a6249d..850f70f 100644 (file)
@@ -1,25 +1,25 @@
 #include "entityManager.h"
-#include "Entities/Entity.h"
-#include "Entities/Particle.h"
-#include "Entities/PhysicsEntity.h"
+#include "debug.h"
 
 #include <set>
-using std::set;
-
 #include <iostream>
 
+#include "Entities/Entity.h"
+#include "Entities/Particle.h"
+#include "Entities/PhysicsEntity.h"
+
 /// ***** Private Method Headers *****
 void updateParticles(float);
 void updatePhysics(float);
 
 /// ***** Private Variables *****
-typedef set<Particle*> setPart;
+typedef std::set<Particle*> setPart;
 setPart particles_To_Add;
 setPart active_Particles;
 setPart particles_To_Remove;
 bool clearParticles;
 
-typedef set<PhysicsEntity*> setPhys;
+typedef std::set<PhysicsEntity*> setPhys;
 setPhys physics_To_Add;
 setPhys active_Physics;
 setPhys physics_To_Remove;
@@ -113,6 +113,7 @@ void manager::draw()
     {
         (*it)->draw();
     }
+
 }
 
 /// ***** Private Methods *****