#ifndef GRAPHICS_H
#define GRAPHICS_H
+#include "../Vector2.h"
+
/// ***** Header Methods *****
void graphicsInit();
void graphicsCleanUp();
-void glDrawCircle(float radius, float x, float y, const float* color = 0);
+void glDrawCircle(float radius, const Vector2*, const float* color = 0);
#endif // GRAPHICS_H