#include <SDL/SDL.h>
+
/// ***** Header Methods *****
-void inputUpdate();
-bool isPressed(Uint8);
-bool isReleased(Uint8);
+namespace input
+{
+ void init();
+ void clean();
+
+ void update();
+
+ bool isPressed(Uint8);
+ bool isReleased(Uint8);
-bool wasPressed(Uint8);
-bool wasReleased(Uint8);
+ bool wasPressed(Uint8);
+ bool wasReleased(Uint8);
+}
#endif // INPUT_H