*/
#include <pg/debug.h>
+#include <pg/ticks.h>
using namespace pg;
#include <iostream>
#include "handleSignal.h"
#include "game.h"
-#include "ticks.h"
#include "graphics/graphics.h"
#include "input/inputManager.h"
}
void mainClean()
{
- debug::deinit();
+ debug::fini();
}
void updatesInit()