float total = 0;
/// ***** MAIN Method *****
-int main()
+int main(int argc, char** args)
{
init();
run();
graphics::init();
+#ifdef DEBUGGING
+ cout << "Graphics initialized" << endl;
+ cout << "Graphics initialized2" << endl;
+#endif
+
game::init();
+#ifdef DEBUGGING
+ cout << "Game initialized" << endl;
+#endif
+
input::init();
+#ifdef DEBUGGING
+ cout << "Input initialized" << endl;
+#endif
+
cfg::init();
#ifdef DEBUGGING
+ cout << "Configs initialized" << endl;
+#endif
+
+#ifdef DEBUGGING
cout << "Initialization Complete" << endl;
#endif
}