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ad9f1fb6 | 1 | #include "WindParticle.h" |
617dcc71 | 2 | |
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3 | #include "../Vector2.h" |
4 | ||
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5 | |
6 | /// ***** Constructors/Destructors ***** | |
7 | ||
5f1f55d1 | 8 | WindParticle::WindParticle(const Vector2& org, float life_time) |
ad9f1fb6 PG |
9 | : Point(org, life_time) |
10 | { | |
11 | ||
12 | } | |
13 | WindParticle::~WindParticle() | |
14 | { | |
15 | ||
16 | } | |
17 | ||
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18 | /// ***** Public Class Methods ***** |
19 | ||
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20 | void WindParticle::update(float time_step) |
21 | { | |
22 | Point::update(time_step); | |
23 | // TODO, insure particle is in the screen by moding | |
24 | } |