Commit | Line | Data |
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ad9f1fb6 PG |
1 | #ifndef GAMESTATE_H |
2 | #define GAMESTATE_H | |
3 | ||
617dcc71 | 4 | |
ad9f1fb6 | 5 | /// ***** Header Class ***** |
617dcc71 | 6 | |
ad9f1fb6 PG |
7 | class GameState |
8 | { | |
9 | protected: | |
10 | GameState(); | |
11 | ||
12 | public: | |
13 | virtual ~GameState(); | |
14 | ||
15 | virtual void handleInput(bool=false) const = 0; | |
16 | virtual void update(float, bool=false) const = 0; | |
17 | virtual void draw(bool=false) const = 0; | |
18 | }; | |
19 | ||
20 | #endif // GAMESTATE_H |