renamed a few more members and changed some switch statements
[physics.git] / src / files.mk
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1
2NEWSRCS := # := start; empty
3
4NEWSRCS += game.cpp
5NEWSRCS += main.cpp
6NEWSRCS += handleSignal.cpp
7
8NEWSRCS += entityCreator.cpp
9NEWSRCS += entityManager.cpp
10NEWSRCS += effectManager.cpp
11NEWSRCS += collisionManager.cpp
12NEWSRCS += CollisionInfo.cpp
13
14NEWDIRS := # := start; empty
15
16NEWDIRS += Entities/
17NEWDIRS += GameStates/
18NEWDIRS += Effects/
19NEWDIRS += config/
20NEWDIRS += input/
21NEWDIRS += graphics/
22
23################################################################################
24
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25NEWSRCS := $(addprefix ${CURDIR},${NEWSRCS})
26NEWDIRS := $(addprefix ${CURDIR},${NEWDIRS})
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27
28# Append to lists
29
30L_SRCS_$P += ${NEWSRCS}
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32L_OBJS_$P += ${NEWSRCS:${SRCSDIR_$P}%.cpp=${OBJSDIR_$P}%.o}
33L_DEPS_$P += ${NEWSRCS:${SRCSDIR_$P}%.cpp=${DEPSDIR_$P}%.d}
34
35L_BLDDIRS_$P += ${NEWDIRS:${SRCSDIR_$P}%=${OBJSDIR_$P}%}
36L_BLDDIRS_$P += ${NEWDIRS:${SRCSDIR_$P}%=${DEPSDIR_$P}%}
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