make system changed to be a subset of the library make system
[physics.git] / src / files.mk
CommitLineData
6d8ae407
PG
1
2NEWSRCS := # := start; empty
3
4NEWSRCS += game.cpp
5NEWSRCS += main.cpp
6NEWSRCS += handleSignal.cpp
7
8NEWSRCS += entityCreator.cpp
9NEWSRCS += entityManager.cpp
10NEWSRCS += effectManager.cpp
11NEWSRCS += collisionManager.cpp
12NEWSRCS += CollisionInfo.cpp
13
14NEWDIRS := # := start; empty
15
16NEWDIRS += Entities/
17NEWDIRS += GameStates/
18NEWDIRS += Effects/
19NEWDIRS += config/
20NEWDIRS += input/
21NEWDIRS += graphics/
22
23################################################################################
24
25NEWSRCS := $(addprefix ${SRCPATH},${NEWSRCS})
26NEWDIRS := $(addprefix ${SRCPATH},${NEWDIRS})
27NEWOBJS := ${NEWSRCS:.cpp=.o}
28NEWDEPS := ${NEWSRCS:.cpp=.d}
29
30NEWOBJSDIRS := $(addprefix ${OBJSDIR_$P},${NEWDIRS})
31NEWDEPSDIRS := $(addprefix ${DEPSDIR_$P},${NEWDIRS})
32
33# Append to lists
34
35L_SRCS_$P += ${NEWSRCS}
36L_OBJS_$P += $(addprefix ${OBJSDIR_$P},${NEWOBJS})
37L_DEPS_$P += $(addprefix ${DEPSDIR_$P},${NEWDEPS})
38
39L_BLDDIRS_$P += ${NEWOBJSDIRS}
40L_BLDDIRS_$P += ${NEWDEPSDIRS}
41