Commit | Line | Data |
---|---|---|
1 | #ifndef RUNNING_H | |
2 | #define RUNNING_H | |
3 | ||
4 | #include "GameState.h" | |
5 | ||
6 | ||
7 | /// ***** Header Class ***** | |
8 | ||
9 | class Running : public GameState | |
10 | { | |
11 | public: | |
12 | Running(); | |
13 | virtual ~Running(); | |
14 | ||
15 | virtual void handleInput(bool=false) const; | |
16 | virtual void update(float, bool=false) const; | |
17 | virtual void draw(bool=false) const; | |
18 | }; | |
19 | ||
20 | #endif // RUNNING_H |