massive cleaning of file section headers
[physics.git] / src / GameStates / Running.h
... / ...
CommitLineData
1#ifndef RUNNING_H
2#define RUNNING_H
3
4#include "GameState.h"
5
6
7/// ***** Header Class *****
8
9class Running : public GameState
10{
11 public:
12 Running();
13 virtual ~Running();
14
15 virtual void handleInput(bool=false) const;
16 virtual void update(float, bool=false) const;
17 virtual void draw(bool=false) const;
18};
19
20#endif // RUNNING_H