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HEAD
massive cleaning of file section headers
[physics.git]
/
src
/
GameStates
/
Running.h
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#ifndef RUNNING_H
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#define RUNNING_H
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#include "GameState.h"
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/// ***** Header Class *****
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class Running : public GameState
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{
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public:
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Running();
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virtual ~Running();
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virtual void handleInput(bool=false) const;
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virtual void update(float, bool=false) const;
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virtual void draw(bool=false) const;
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};
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#endif // RUNNING_H